the_dengle said:
I did care about the characters. They were very well-written and the voice acting was top notch. But things just don't matter in the end. Suppose you take no one with you to the morgue, while I bring everyone. We will both experience slightly different events at the morgue -- but the outcome is the same. We will both have to decide whether or not to cut Lee's arm off, and that decision will not affect Lee's fate. After returning to the mansion, the characters will regroup, and the same ones will live and die no matter what we do from there. I hardly think "the sequel will expand on it" is a good reason to praise any game. So we trust that the second season will actually enforce consequences for our choices, while the first season did not? Besides, the characters that leave are going to leave no matter what you do, and the characters that die are going to die no matter what you do. You cannot change those outcomes. |
But it mattered when you played the game for the first time because you didn't know. I don't think you should look back now that you've seen the end. It's all about the way it made you feel when you first played the game.
It's like judging The Sixth Sense by its ending. The movie is not quite as good when you know the ending but the whole duration of the movie as you are watching it for the first time is priceless.