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I liked DKCR enough, but I think it actually really missed the "essence" of the original DKC trilogy and fell way short of DKC2 (obviously the best one...right?).  The main issue I had with DKCR was how often I felt like I needed to stop moving, whether to ground pound something or to blow a flower thing.  Sure there were some instances of stopping in the original DKC but they were much fewer.  Those SNES DKC games were all about smooth forward movement rolling and bouncing on enemies continually as you progressed (in addition to looking very high tech for the time and have some of the best sound tracks in gaming to this day).  I still liked it, but I think somehow Rayman Origins somehow captures more of what I loved from the SNES DKCs.  I hope retro goes back to Metroid or some else like Starfox....maybe even Zelda to really give that franchise a kick.