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Player1x3 said:


Oh...so it's not the ''true'' platformer. Oh ok i get it...its Nintendo who gets to define the genre and say what's true and what's not.

The point was, Nintendo wasnt first to use platforms in games and the post i quoted said otherwise. Whether or not you can jump was irrelevant. But you desperately wanted to twist this into something which would end up in ''AH BUT NINTENDO DID THIS FIRST!!!!11!11! despite this having nothing to do with post i quoted.

And btw, Alpha Waves isn't the ''true'' 3d platformer because you can't control the camera...and thus Mario 64 is the first 3d platformer !!!! Right?

Nope, never claimed that. Stop using this logic, because it only demonstrates you're the one using it (claiming Nintendo didn't do it just because they're Nintendo).

Well, I made my point, and rebuttted all your points, I think. Anyone who reads this decides who is right or wrong, you included. Levels don't make a platformer... or else you contradicted yourself using Pitfall. Pitfall is not a plataformer because there are the overlevel and underlevel. It is because you jump over logs, jump on alligator's heads and catch vines. That's why.

I don't know Alpha Waves and don't want to know to avoid another pointless argument with you. BTW, Mario 64 is not known for being the first 3D platformer, but the one that perfected the genre.