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Turkish said:

Some big multiplatform games were announced today, new MGS, new DS. But they're all PCS360. Why not the WiiU? Its a brand new system, said to be by some to be more capable than PS360, so why doesn't these new games have a WiiU version?

Its something I don't understand, Dark Souls 2 on WiiU wouldve been a big incentive for me to get it on WiiU. It would've worked awesome with the GamePad I think.

What WiiU games are there for 2013 outside Wonderful 101, Pikmin 3 and Bayonetta 2? Another Mario?

It seems the biggest multiplatform games releasing next year(starting with Bioshock) are skipping Nintendos new system.


The Wii U was doomed from the start - small user base, roughly same power as the existing consoles and, unlike the PS3 which can sort of be circumvented, it's always going to be a pain to develop for due to it's instance of having a second screen.
Devs are left with three options:
1) Make a good Wii U port. Issues are that takes a lot of time and money for a very small market (less then 1 mill vs 140 million excluding PC users)
2) Make a meh port where the second screen is used for a pretty crappy function like a permanent map. Considering the architecture of the Wii U and it's performance, this still takes a lot of time and money for a small market
3)The most likely option - don't bother developing for the Wii U and work with the idea that most existing wii U owners will have either a 360 or PS3 already and therefore can buy the game for that platform. Saves time and money for the dev.