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Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

and i will edit this one too

 

I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg