So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.
Those Wii U numbers are just terrible.
Let's just ignore the difference in install base shall we?
Install base is irrelevant when it comes to generated income. That has been seen with wii, it had a huge install base and yet it did not sell as many copies of last cod as 360 or ps3 did.
In case you don't remember:
A difference of 14 million in favor of 360, when wii had the bigger install base. Unpossimble, I say?