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"Trine 2 - the Digital Foundry verdict

It's not often that we see a title come along that blends interesting and innovative gameplay with accomplished technology, but Trine 2 is as visually alluring as it is captivating to play. Frozenbyte has achieved a minor miracle here, with only the PS3 version falling a little short owing to a cheap FXAA implementation that blurs the beautiful imagery, impacting significantly upon the look of the lovingly realised artwork.

"A lovely game on all systems, Trine 2 is especially beautiful on PC at high settings, with the Wii U version the pick of the crop on console."

There are no such problems on the Wii U and 360, which both come with a sharper image that makes the most of the intricate artwork - and isn't overly blurred. Although the use of FXAA does still result in some smoothing over of fine detail, the soft focus look actually suits the game when the blur isn't dialled up to extreme levels. Naturally, these concerns are irrelevant on the PC where the use of super-sampling (in combination with FXAA) smoothes over any unwanted jaggies without tampering with the quality of the artwork. In 1080p with 4x SSAA with maximum settings engaged the game is simply gorgeous to look at, with the art design and technical choices working to create a magical visual experience - and there's NVIDIA 3D Vision support too, which looks beautiful.

The Wii U version also deserves credit, of course. The game not only features many of the graphical upgrades found on the PC, but does so while delivering better image quality than the 360 and PS3 without compromising on the solid frame-rate. The more washed-out image is a concern compared to the darker look of the other versions, but only for those with HDTVs that don't come with an option to select full or limited range RGB levels over HDMI (usually called HDMI black level), in which changing this setting to low (and lowering the brightness in the game's menu) solves the problem. However, the bottom line is that we shouldn't have to work so hard to get the best look from the game and we're a little surprised that Trine 2 shipped like this - we noted several complaints about the lighting on NeoGAF, but our contention is that the lighting model is absolutely fine, it's the gamma level that seems significantly skewed. It's a small blemish in what is a lovely-looking game, and hopefully it'll be patched up soon."

http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off