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RolStoppable said:

The ports of the games we've seen so far were all heavily optimized for the 360 and PS3 architectures which differ to the Wii U's. The Wii U's CPU may be weaker, but its GPU is stronger, the system has a faster disc drive and more RAM, so there's certainly quite a lot of room for improvement. People seem to be amazed how far the 360 and PS3 have come when they compare launch titles of both systems with the games of today, but somehow we are to believe that the Wii U has already reached its limits? That is very, very, very doubtful. Shifting some of the CPU's workload over to the GPU would solve the problems in the current porting process, but for the launch games there was neither the manpower or time to get that done as the main development teams were too busy to finish the 360 and PS3 versions.

The comment we are talking about isn't "Wii U has a weak CPU", it is "Wii U has no potential" which puts it in the same ballpark as "Vita has no games".

There is certainly a lot of tension on the forums right now. Sony/Vita fans are ready to pounce after almost a year of being on the receiving end of the doom and many of them seem to hope that the Wii U will be a failure. Some of the discussion in the official Vita thread made this evident and I think a couple of people even got banned about a week ago. We are also in the middle of the holiday season, the time of the year when the 360 vs. PS3 discussions intensify. Things are tough on all fronts at the moment and this can also lead to mods losing their cool every now and then (they are human, after all), but as long as it doesn't lead to unwarranted bans, it's not that big of a problem.

Tension was the word I was looking for!  But, again, the Wii U's architecture is almost identicle to the 360s.  Larger Edram, similar tri- powerPC based processor, advanced ATI/AMD GPU.  There shouldn't be issues, and there's quite a lot.  Saying the Wii U has no potential is saying a bit much, but there isn't much of one, atleast looking at what evidence we have.  But Wii U architecture should be discussed in another thread.