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CCFanboy said:
spurgeonryan said:I feel like it may be rather easy to get the attention of the Japanese Market. They just need one game over there and people will come in droves to buy it. In the West it is a little trickier now. We have seen it with the 3DS and the Vita now and the PSP. We have different taste over here and tablets are through the roof on fire! People do not seem to care what they are missing as long as they have free movies, music and a quick game to play. AMong other things.


The problem many argue about tablets is while they are appealing they are not primarily used for games. True touch screen can do wonders for a game (see ninja gaiden) but buttons are really still a requirement for playing games. I don't know anyone who uses a phone for gaming as the first thought. Vita was really made for those who want console expiriences on the go. True stuff like angry birds is the example of what a handheld game should be but I don't imagine the audience psp targeted in the first place wanted to play that. Tablets are definitely having an effect though.

I think ur underestimating just how much people use their phones and tablets for games.

But lets look at on-the-go gaming scenerios. Taking the bus, riding in the car back seat, playing in between classes. These scenerios have the capacity to be long, but most likely youll want a bite-sized game to keep you busy in between point A and point B.

To me that is the problem with the Vita: its trying to offer a console experience in a market that is used to smaller ones. Because if your home, you might as well play a console or PC game. Outside, most people just want a pleasant distraction until they get to where they gotta go.

As Sony is seeing, the console gaming on the go market is very niche.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.