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In my opinion, the first two years, we may not see much difference, but If Nintendo plays it's cards right with third party developers and makes sure that they educated on the Wii U's capabilities and any programing issues, then that time can be cut short to a year.

I believe it is very important for Nintendo to court the third party developers into extracting as much juice of their machine as quickly as possible. (Yes, that means throwing money at them and facilitating the programing learning curb) By doing this, they may free themselves from bad third party ports that may undervalue the capabilities of the machines. After all, I think Nintendo made the Wii U for the hard core gamers, they need to quickly show the gamers that they can play third party games in a whole new light. The sooner they can do this, the more market share they maybe able to take can take back from the PS3 & 360. I think Microsoft and Sony know this and they will be throwing money (mainly microsoft) at third party developers to make sure their game version the best.

I have a feeling that if they just focus on their first party games, the target market they wish to attract will just wait till the next generation of their favorite console.