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Trentonater said:

Aside from that awful D-pad this is something that is almost always overlooked in comparisons of the two controllers. The playstation control measures how hard the top buttons are pressed while the Xbox controller's buttons sit stiff and just register a press as a press. In games you are capable of lightly pressing a button for different effects. This is best illustrated in the HD metal gear games which allowed you to lightly press to aim then hold to shoot. Something that is impossible in the Xbox versions. This could be an inportant feature in many games like a platformer but it wouldn't be there due to the xbox. It annoys me that this is almost never brought up in discusions.

 

The ps3 controller is my preference especially for beat'em ups, platformers, and fighting games. I have never had a problem with it it being uncomfortable as I hold all my controllers with my fingers rather than my palm (somthing you shouldn't do anyway as it can lead to hand injuries after a certain amount of time).

1.  I don't think anybody ignores the 360 D-Pad, it's awful.  The clicky-twist one is better, but it's still pretty bad.  That's pretty much a given.

2.  I didn't even know the PS3 had pressure sensitive buttons-- that's how much they're used.  

3.  From the sounds of it, the few games that do use them don't use them well.  Even without people saying that I can still tell they're confusing to use.

4.  The PS3 controller is too light for me, it has no weight.

5.  The PS3 triggers are awful, as bad as the 360's D-Pad.  Luckily I rarely use the D-Pad but I use the triggers all the time.

6.  I have big hands so the spacing of the two analogue sticks on the PS3 controller is bad because my thumbs often hit each other.

So yeah, I much prefer the 360 controller.