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JWeinCom said:
"It definitely could use more complexity but I have yet to see anything like that in a game in that genre. It's a really unique addition that is 'not' progessive improvement from their previous game as you mentioned. Just because something is not impressive or complex enough for you doesn't mean it's not innovative or a new idea. That's like me saying the first 2d platformer is not innovations because it's way too simple.

It doesn't change the genre? That is yet to be seen. Does it bring something new and unique to it? most definitely. You are acting the same way the guy I argued with earlier did.

And I disagree about your last statement. I'm also in quite a few forums but I have yet to see anything of this level in any of them. It really shows when it comes to certain topics such as this game. Guess we will agree to disagree on that matter"

TBH I don't think they should be given praise for being innovative unless it's something done well.


it IS done well, taking the nature of the game into account and also the fact that it's the first time it has been done. Such things improve with time. Like LBP..LBP2 just went nuts with it. Doesn't mean it should be praised and credited for trying something new and unique



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