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TWRoO said:

Did the MKWii framerate drop below 30fps in 3+ local MP? I thought morenoingrato was talking about the more simplistic environment in that case (Nintendo took stuff out so the tracks looked simpler to avoid poor framerate)

As mentioned though this doesn't seem like a graphic processing problem, but something else... perhaps it is a wireless bandwidth issue (which means it will only affect the frame rate of the controller screen... normal TV framerate will as usual be dependent on the developer... ie it will likely also be 30fps, but not for any fault in the hardware)

It did drop from 60 fps to 30fps in 3 player and 4 player local mode.