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Well, honestly, I think Kid Icarus uprising really has the spirit of Goldeneye down; except for a few things:

1. Goldeneye didn't require everyone to own the cart to play, this is kind of annoying with Kid Icarus, and bad for marketing because there's no sample factor that games like Just Dance, Mario Kart, and GE007 had. This is somewhat key in making a game go viral, and Kid Icarus is missing it. Essentially, if you want to play, you need a cartridge and a 3DS. I think if Kid Icarus had a console version too, with connectivity with the 3DS version, it would have way more sales potential.

2. Single player levels are too long, they should aim for similar session lengths to GE007, but many of them are in the 20 minute to 30 minute length.



I describe myself as a little dose of toxic masculinity.