By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Presentation - 6.5/10
+ 1st person mission intro's / ourtros are done well.
+ Setpieces, while directed well...
- just don't last very long and has no resonance with the gameplay.
- QTE
- Painfully Boring story, missions, objectives and characters

Design & Tech - 8.5
+ A well build game, a bit rought round the edges though.
+ Slick animations do improve gameplay.
+Some of the MP maps are the best in the business,
- Other maps have me scratching my head as to how they made it in the final game
- SP does not represent MP
- Servers suck as usual

Gameplay - 9.2
+ Innovative weapon customization and attachments
+ Very innovating lighting technology including lens glare and reflections
+ Well thought out recoil and balistic system.
+ Genre leading class loadouts. They are perfect.
+ Solid destruction
- Sometimes buggy hit detection
- sometimes buggy and sluggish controls
- knife as useless as always in a battlefield game

Graphics - 9.0
+ Textures look amazing from a distance, get a little blocky up close
+ Great particle effects
- Lighting can be a bit too bright
- Indoors can be a bit too dark

Audio 9.0
+ Outstanding audio design
- Generic music

Lasting Appeal - 8.5
+ Difficulty curve to weapons, vehicles and even map knowledge
+ Class leading in some aspects , maps, gunplay and graphics
- but
- Campaign is a 4hr borefest

Overall
8.9

Best MW game this gen since COD4