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Dunno what else to say to this but a big "Okay". The guy who wrote this has some points, some of them even valid, but really, he seems like someone stuck in the wrong decade.

The writer seems ignorant, or simply disdainful, of the game design process in this day and age. Camaflouged behind pretension and disdain for people who find fun without difficulty, there is a petulance that really makes me laugh. "Why can't Zelda be the perfect game to appeal only to me by incorporating only the elements that I find satisfactory?"

Legitimate criticism or no, people like this need to grow up.