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Jexy said:
reviniente said:

'It’s easy to say, “Yeah, let’s make three games a year.” But game development is dynamic. You cannot plan to do that. You already have to have a certain number of games in the pipeline hoping they hit in a certain year. We love working on new IPs. It’s really hard to predict when these games get finished.'

[sigh] They really have no idea what they're doing.

 


No they don't.  And that's the problem.  Sony has the ability to make great games, but is run so poorly as a business, they don't have the right people to do so.

Think about it.  This is a company that has lost 85% of its value in just a decade.  Just think about that for a minute.  That's insane.  It happens, sure, but never without consequence.  And also keep in mind its gaming division in general has been right there every year with steep losses.  Sometimes worse than the rest of Sony.  A company can only keep generating the same success with anything if they keep on going down.

Picture 85% of your value going down.  Turn that into regular $ and gaming terms.  That could mean that 85% of your gaming budget has gone down too.  So when before, you could have been rolling in cash, having little competition, and spending lots of ad money on everything, as well as putting out quality products... all of a sudden, now, you can't do that.  But still try to.  It causes inferior products (Some AAA titles not being as good as they should have been, or just disappointments altogether), poor selling games that just weren't marketed enough, as well as going from the big kid on the block to the smallest kid on the block, and in serious debt.  

They should stop making games like the disappointing socom series, clearly should and probably will abandon the awful selling resistance series (can't imagine they made any money on it), and focus on titles that have been successful, or could be if they spent more time on it. 

This makes me wonder how many times budgets have been cut on games in development that end up being disappointing for Sony.   It's like with Superman IV: The Quest for Peace... that movie was supposed to be Superman vs. Bizarro Superman... instead what we got was a film that is so terribly bad, it's laughable (check it out for those who haven't seen it, but only do it with friends so you can laugh at the crappy plot, editing, directing, acting, everything).  It's budget got cut to a quarter of what it was supposed to be, and ended up with a director who never even heard of Superman before (didn't know that was possible).

Yeah, that's pretty much the gist of it. The frightening thing is, you've got this Yoshida character going on record saying that they pretty much have no control over their output. Who the hell's in charge then?