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RolStoppable said:
People aren't easily fooled twice. Twilight Princess could capitalize on Wii-mania and Skyward Sword suffers from not fixing enough of the problems. What got improved over TP are the motion controls, but the rest was left the same or got worse:

1. Terrible beginning.
2. No real overworld.
3. Handholding beyond belief with many forced messages.

These are all things you encounter within the first couple of hours and they are devastative for good word of mouth. This game isn't going to have good legs, because too much filler and stupidity gets into the way of how people define Zelda.

The Legend of Zelda is a series with the potential to grow in popularity and exceed 10 million copies for a single iteration, but it's not going to happen as long as Nintendo continues to sabotage it by using it as a vehicle for storytelling and creativity or even worse, to sell games that couldn't stand on their own.

Now is the time for New Legend of Zelda, a game that tries to be like Zelda was before it went 3D.

Terrible idea.

The pre-Ocarina of Time Zelda formula is an obsolete concept that would flop in today's market.