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I thought Miyamoto already said he wanted a top down Zelda similar to ALttP on the 3DS? As for Zelda, I'm all for what Rol said, but I like my puzzles so i don't want the puzzles to be as few as Rol wants em. I totally enjoyed drawing my map in Spirit Tracks, especially those dark rooms where you had to light touches to find your way and draw your entire map yourself. I just don't think you should have to draw the whole map yourself all the time. And critics say that there are sections in Mario 3D Land that are almost impossible to pass without the 3D so Rol might be wrong in this regard, and I hope that Zelda can prove that to me.
Metroid, I'd like a game that plays like Other M with just a few changes. 1. Change the health system back to what we're used to.......collecting floating health/ammo packs.
2. Better puzzles
3. More emphasis on exploration and puzzle solving than just combat. That's what makes the combat fun.
4. Proper scanning like in the Prime series, not the watered down scanning Other M had.



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My thread for teaching VGC some Nigerian slangs