By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
Are you sipping wine when playing games? Because it sure sounds like it.

Regarding your conclusion, I feel the opposite. Continuing on Skyward Sword's path ultimately means that Nintendo dooms itself. If it takes five years to make something like this, it only highlights the incompetence inside Nintendo.

But maybe this thread is just a parody on yourself, padib. If that is the case, you did a good job.


Man Rol you just don't agree with anyone do you.

You seem to understand Nintendo's approach always offering new experiences always creating a high quality title. Yet you have suggested many times that Nintendo should abandon this, Miyamoto should be churning out Mario games and 2D Mario games exactly like New Super Mario Bros. But then you say other times that Nintendo is doomed if they churn out the same titles, its not Nintendo to do so and Nintendo is successful largely because they don't.

LoZ:SS is a master piece Nintendo once again took a familiar world and franchise and made it new and unique again. A game that feels completely new and gives Zelda gamers what they expect while giving everyone else something new and unique.

Also Nintendo titles may take 5 years some times but those studios are usually working on multiple projects. When Nintendo starts a game it can start with 25-50 employees working on it the first year or two, then the actual muscle gets put behind it. The games are also not released until they are perfect its rare to find a glitch or flaw in one of these 5 year long games. Fact is real development with actual resources larger then a small team probably didn't occur five years ago three years ago possibly. But I know the entire team was not working on the game the whole five years.

Nintendo also doesn't devote five years to every game they make. They do so with their master peices the games they count on, rather then a short two year life cycle and an annual release ala CoD. Nintendo actually spends the time to create a high quality project, also looking at how Microsoft is handling Halo4 with a 4 year dev cycle and Halo5 already in early development. I would say the five year dev cycle is probably a very good use of Nintendo's resources.

This way you don't end up with Skyrim or BattleField or CoD or FallOuts problems. No major glitches or problems with the product. Nintendo doesn't release the game till it is perfect. Miyamoto and Nintendo's heads make sure that any 5-year game isn't rushed that it is cooked to perfection.

Its a very efficient and good model.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer