turtuls said:
#1 First use of a light saber game on the wii which was still very appealing to many people during the begining of this generation. #2 The amount of over the topness which was shown in the trailers for the game in gore, characters, and story.
It felt like it was gonna be Star Wars meets Kill Bill and it exceeded my expectations in that front. The Game was so wierd (esspecially in the job side missions and story) that it made the game so unique and stand out from every game I've ever played. While I think you want to blame reason number #2 for many people being interested in the game, it was most likely reason #1. P.S. The wii version only required a side to side motion to recharge the beam katana. If Suda and Konami made it manditory for a jerk off motion on PS3 then they are geniuses. |
I agree with you on the uniqueness and it being over the top, but iMHO i just dont the actual gameplay was all that good, it wasnt terrible, but there are other games in the genre that do it better, IMHO. Uniqueness and style factor could only carry me so far, if Im not having fun (and I wasnt really) then its kinda meaningless. Didnt Force Unleashed release for Wii prior to NMHs, cause that game wasnt half bad, the only thing that sucked is that it was impossible to pull off special moves because the wiimote wasnt accurate worth a damn. Id rather take that than NMH IMo.