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a procedurally generated first person open world game with modern graphics and interaction.

Think a rougue like with a huge open sandbox world full of dungeons and mysteries, bustleing cities full of NPCs, dynamic weather, dynamic economy etc with the combat of skyrim. Every time you played would be different and you would never know what's around the next corner. With a permadeath option of course on by default and a veriaty of "win conditions" like becoming the richest man in the game world, slaying some increadably tough boss, become king etc, each of which would take both lots of time and skill but also a little luck.

Everyone who playes would have their own unique experiance playing it full of imergent gameplay, the story of each character would be truly unique. For example you could be hunting in a forrest at night and stumple upon a witches covern performing some ritual and you could, wait and watch, attack, try talk to them or flee. If you watched you could learn a spell and the witches could sommon an powerful beast and then you could attack or flee etc. If you attack you would be in a fight with poerful spellcasting enemies (and you could even have just started the game and get owned or maybe you have been playing for few hours and be in a tough fight with great rewards or even be epicly powerful and defeat them easy). If you talk to them maybe they would trade with you and if you fled you could avoid the whole thing or if the monster had been sommoned be hunted down. Every encounter could be like that every one could be interacted with in a dozen ways and you would never know exactly what to expect and there could be thousands of such encounters randomly dotted accross the game world which would also be random.

You would also have options for things like journal/quest log (auto, manualy sellect impotant notes from convo log, totally manual and you have to type in note yourself), map (auto map that fills in as you explore (with place names etc attached), auto with manual markers notes place names etc, or Etrian Odyssey style draw your own) quest helpers (arrow pointing where to go, marker on your map or just whatever details you get from NPCs and it's up to you to make notes and where to go/ mark your map) and many more

*Edited with more details*



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Check out my hype threads: Cyberpunk, and The Witcher 3!