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Degausser said:
Neither way is 'fair' - the current method he used to calculate it discounts games lke GoW and Viva Pinata that sold the majority of games after the PS3 release... which is illogical. On the other hand if you include them, it's a bit distorted as you're effectively comparing PS3 software sales from a system which start on 0 userbase versus a system which started around 11m or whatever - which would obviously sell more software initially.

The fairest way to do it would be to calculate all the 360 software sales since launch in the same time frame as PS3 today.. sort of discounting the later software sales or something... as then you'd get the software sales in-sync with userbase increase. But no ones going to do that, cause it'd take too long and still be flawed.

Either way, I think the clear morale here is Microsoft are more capable then Sony at getting their big titles to sell more copies. I'm a Sony fan but there's no point denying that - Sony simply for whatever reason doesn't have the clout to launch and market a game like Microsoft... even when the product is of similiar quality and appeal.

You're right, as the comparison stands it still favors MS, since 360 had a higher installbase at the start, but I think it's insignificant enough especially since despite it favoring them they still lose