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eddlemaistre said:
I thought it was really poor tbh. I know they are aiming at a new demographic with Kinect but Disneyland/Ryse/Star Wars/Sesame Street all involve the same kinect actions again and again. The action in Star Wars looked so boring - slash slash jump slash slash jump. Ryse - slash slash kick slash slash kick. Disneyland - flying through the air dodging stuff, Star Wars - flying through the air dodging stuff. I reckon these games will sell well but get really poor reviews. Also some of the voice recognition stuff seems a bit tacked on and slightly needless.
Also all the demonstrations were pre-recorded and at times were poorly out of sync. Little things in the Funlabs demonstration such as the type of clothes she was wearing/the bag she scanned in were all pre-decided to make it look impressive. I bet it doesnt work half as well in reality.

Bullshit.
Why should they record a demonstration with bloopers. Happened once in Star Wars Kinect, twice in Sesame Street (the little boy starting the scene by opening the pages) and in Fable The Journey when the demonstrator made a bigass spell that didn't hit the target at all.