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Resident_Hazard said:

Wii Music still grossly outsold Bully and Dead Space Extraction.    

I respect your arguments, but for the above it doesn't really work like that. You have movies like twilight that grossly outsell movies like No Country for Old Men. The thing you have to remember is that there are many markets on one same platform. Those who buy Wii Music are not the same as those who buy Monster Hunter Tri, are even not necessarily those who buy a port of a PS2 game, like Bully. The problem with Gamecube as a profit base for 3rd parties is that it was limited. In contrast with the playstation 2, which ended up selling 141m I bevlieve, the GC only ended up with 21m (global, lifetime). When the Cafe launches, we don't know how it will fair graphics/performance-wise as compared to the other two, especially given sony's position that they don't want to do a huge push like they did with PS3. Add to that the fact that Nintendo still wants to sell its million sellers, it just wants to time them in synchrony with 3rd party dev launches so as to not eclipse them (from the Iwata interview, I'll provide source if needed), and you have a totaly different ball game.

Moreover, Nintendo was able to pass the 85m sales mark this gen, that makes it a very healthy base for 3rd parties, except for the fact that it doesn't have the HD power of the other manufacturers. With Cafe, that problem is gone, and so in my view, as a prediction, yes it will take time and 3rd Party Relations to get things going, but I see the conditions being right for proper 3rd party support, no matter how many people buy games like My Little Pony and such (they're different markets).