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primogen18 said:

I agree with a few people that it's partially Sega AND retailers faults. Gamestops don't even put this on their new releases section, I had to really search for it. Only 1 our 3 in my area even had the game. Walmart never got it in and was one of the places I asked that never heard of it. Target heard of it but never got it in. The TRU I work at go it in but it was almost a week late and we never got anything to put up for it such as the box art for the ticket sleeve. All this with the delays and zero advertisement killed it.

I have the game and have to say while it's not perfect it's still alot of fun. It easily beats the first and is just as fun as Goldeneye IMO. It's a shame some really good games are attached to otherwise tarnished brands. LIke said Red Steel and Conduit 1 left a bad taste in alot of people's mouths.  It's like how some games or genres almost never had a chance on the system. People played games like Red Steel and Call of Duty 3 with their frustrating controls and lack of features such as online and move on. Sure today we have Black Ops with online, patching, DLC ready (although still not getting any), voice chat/headset support but back then people wrote this stuff off for Wii and  now it's too late to recover all of the audience that has left. Activision should consider themselves lucky the COD series is consistantly 1 million and goldeneye past the million and still going.  They also dropped the heavily stripped down version of COD3 and it went on to pass 2 million now.

Also I believe sega was happy with the sales of the first game and also overkill/madworld. Sure they weren't blockbusters but Conduit sold 500k , House of the Dead Overkill is heading to 800K and even madworld just passed 600k.


Activision has also given us FPS on the system, which is more than other developers have done for the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs