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ilovetogame said:

i gotta disagree heavily with Superchunk's idea for the controllers. sorry for the long post:

first off i really hope that these HD screen controller rumors are false........

secondly, you say wii would just keep their current motion plus controllers as their motion control for the new system. this would be a huge fail! I expect Nintendo to take 3 big leaps from the Wii to its successor. ..... the main innovation nintendo needs to come up with next gen is advanced kinect wii style motion controls with a combinable controller.

 

.......


Sorry, but I think the rumors and my summation will be true.

Nintendo only failed in one area this gen; 3rd parties. Wii sold by the ship load and easily trounced its competitors. It was heavily profitable for Nintendo in hardware and software. It greatly expanded the market to households that would never have and probably still haven't purchased any other more traditional gaming console.

However, even with all of its market penetration and success, it never garnered the 3rd party support Nintendo assumed a market leader would get and deserved. Why? Because the costs to create a good Wii game were simply too great when they were forced to be 100% add-on costs to what they were already spending on PS360/PC development.

I'm positive these devs kept telling Nintendo that if the Wii had a more similar architecture and raw power base, they would port the same IPs over. But the Wii was FAR less powerful, completely different control base (as not everyone owned a classic controller), no HDDs, and an completely unique architecture that would require a new development tool.

So, now Nintendo knows a Wii will continue to sell and continue to offer pure casual and ported titles while they could build a new system that exceeds the power capabilities of PS360, offers the use of motion through backwards compatibility and makes a standard controller the default along with a unique enhancement that takes into account smartphones and other highly popular mass market interfaces.

While initial cost will be high ($350 to $400); by the time Wii is closed out (2015), this new system will be in the $250 price range where mass market appeal will readily kick in.

Knowing how Nintendo makes games, how 3rd parties will continue to offer 99% of their IPs as ports on all platforms, and the many possibilities of this next system, I feel excited and confident that it will succeed and I will enjoy it.

 

Also, as far as Kinect goes... I think it is greatly inferior to Wiimote or Move for that matter.

Kinect has major limitations, 2 player max is one and that it cannot function in the greater majority of game genres. Wiimote/nunchuk proved over the last few years to offer nearly perfect moton tracking, 4players, and every genre was capable of being played.

Move also has a setup that is merely a copy of what wii has (when you consider the motionplus) at an additional cost.

I don't think they need to improve the motion controller at all. For games where motion is actually desired, it has worked really well. Just Dance is an immensly better and more enjoyable experience than Dance Central. Same with WiiFit and any of the other fitness games out there. Fact is, a more powerful Nintendo sysytem with the motion plus enabled controller/nunchuk easily beats anything (motion based) offered by PS360 and is perfectly satisfying any motion requirements of any genre.