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Neat: yes, mind-blowing: no

I LOVED Zelda, it looked amazing in 3D, and confirmed the effect works really well, even with old games.The other game that i thought looked awesome was ND C.

Pilotwings was weird to me, i had it turned up too high i think. Capcom games were too subtle for 3D, but i guess i need to play SF and Mercenaries some more (spent 5 min. on each).

AR Games were interesting, but I thought they were terribly buggy/jumpy. and that affected my enjoyment of them. You really need to get comfortable with the console itself before you play the games. Also, the Dragon shooter was way too easy.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.