That's actually a really fair assessment of the game. The only thing I would add is that even with all the copying (and I should remind everyone that part of good game design is copying what others did right) the didn't even copy everything well. The cover system is pretty bad and, eh, it's just bad. I'm too tired tonight to go into detail about that and the other problems.
I completely agree, which is why I brought up Gears and that I had just played the game again a few weeks ago; right before Uncharted, actually. The cover system in Gears makes Uncharted look amateurish at times; shit, Uncharted doesn't even have as good a cover system as GRAW or some of the other Ubi games of late.
Again, I'm not saying it's a bad game. I'm just calling a spade a spade here.
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