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A203D said:

the reason its been difficult for Europe to accept JRPGs is because gamers think RPGs are boring. western gamers want action - when FF13 was advertised, it only presented the cutscenes (in Europe anyway, with the Leonia Lewis song). this is completely the opposite to what western gamers want.

they want to see some action, people dont give a toss about cutscene driven games. they think its boring, repititive, tedious. they want something like Uncharted or God of War, where they can just pick it up and play it, they dont want to watch 10mins of cutscenes before they can play. thats not what western gamers want.

even though Mass Effect 2 has been well recieved, its no where near the level of sales of something like Assassin's Creed (a semi popular game), because its not ACCESSABLE. the premise of making someone interested in your game is  making it accessble. people want something they understand, easy to pick up and play.

the only JRPG that has a chance of doing this imo is The Last Story - because it evolves RPGs to the level of western developed games. the main draw of the game is gameplay - a real time battle system. people can understand and relate to that. the other thing is online, leting play a realtime game with your friends. this is my point where FF13 hasnt evolved the genre, it hasnt got more people buying RPGs, its returning fans just buying the 13th iteration.

but Mass Effect, Dragon Age, Demon's Souls and The Last Story will give RPGs a fighting chance in Europe where FF13 couldnt.

Europeans don't like Cutscene heavy Games MGS says HI. 



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