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Sometimes are impulsive buying, other the result of the hype, but at the end the story is the same. Sepnd 60 bucks in somthing that isn't very good is quite painful, so let's see what games didn't live to your expectations this 2010.

Heavy Rain: One of the most interesting experiences that I had this year, the interface and control scheme was really good and natural. My only gripe, I didn't like the story and the characters; at times the story was so slow paced to my taste, the "uncanny valley" effect did his job and the general experience was kinda disappointing, don’t get me wrong I think the interface is great but I’d rather see something like Dragon’s Lair using this technology instead of more crime/drama/Hallmark quality writting.

Dante’s Inferno: I was expeting a fun God of War ripoff, but instead it was a bad, bland, boring GoD ripoff. The art design is amazing, but the rest is complety forgetable, bad music, bad story, bad characters and probably one of the worst beast riding that I’ve seen in any game, if you’re curious you can get it for 30 or 20 bucks, but spending 60 green papers in that thing was a huge mistake.

Samurai Warriors 3: I can’t believe that a game can be so full of stuff in the screen and feel so empty at the same time. With mindless combat and a poor excuse for a story this game was one of the most disappointing experences this yearm but I guess it has its fans so maybe I’m missing something with series.