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David Jaffe, director of the upcoming Twisted Metal for Playstation 3, recently made a rather curious comment about the sales potential for his game. When a forum user on NeoGAF suggested that Twisted Metal could suffer sales-wise because of the 2011 release date, he responded with the following statement:

Perhaps. Hard to say. My gut tells me TM will do well. But it's very logical to assume it's never going to be HALO or COD and that's fine. It was not designed to be/was not greenlit to be/and was not budgeted to be. It's not a budget title AT ALL but it's not something that anyone feels is going to do 5+ million in sales at full price either.
                                                    
That said, I think the game is going to be f*****g fantastic and will serve as a launching pad to reintro the franchise to the world. I think our core fans will be very happy and new fans that are interested in the concept will pick it up and- we feel- be very, very happy. Also, if we hit with a T, I think we'll get younger players (who dig the cars and guns combo) and I think once word begins to leak that the game is meaty deep and crazy fun in both local split screen and via online (online split screen as well), we'll start to bring in brand new fans who in the past would never have given us a look. I think as the PS3 market matures and more mainstream gamers hop on board, I also think we have a chance to appeal to a decent sized segment of that crowd...kind of like ATV OFFROAD FURY did back on the PS2...gamers but not hard core gamers who only want the 99% rated meta games and who read neogaf).

At least that is the hope/battle plan. But end of the day, all we can really do is make the best game we can and let the chips fall where they may. On a game like Twisted, no matter how good, bad, or amazing it is, there is a % of peeps who are NEVER going to embrace the core concept and we knew that when we greenlit this new title. I like what someone said on a forum tonight (forget where): Not all games need to be designed to appeal to EVERYONE and back in the day, there was much more variety on the shelves than there is today and that was a good thing. So the hope is we can find our people/find our tribe and treat them like the Gods they are. We take care of them and they'll take care of us. Again, that's the hope. We'll see :)...

David

 

http://www.examiner.com/video-game-news-in-national/david-jaffe-comments-on-twisted-metal-s-sales-potential



                                                             

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