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Legend11 said:

The following website has a pretty good timeline for Sadness.  What I find kind of strange is that Nibris isn't a Nintendo Licensee so it's extremely unlikely that they have Wii development kits.  I also seem to remember having arguments about Nibris in which I said they were full of sh** and that Sadness will never be released, I still stand by those statements. 

http://www.nintendowiifanboy.com/2007/12/31/a-look-back-through-time-sadness/


 What I want to know is why people even cared to start with.

All we were ever hit with was some "ideas" and wave after wave of concept art for this game, yet never anything even loosely resembling a screenshot or confirmation that Nibris was even a real company or had Wii dev status.

I don't consider this bad news because I never even considered it news to start with. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks