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darthdevidem01 said:
A203D said:
darthdevidem01 said:
A203D said:

THIS: whether anyone likes it or not, Matsuno never would've done this.

Edit: i'm sorry darth, didnt mean to be so hard, but i used to love FF, and after FF12 i was willing to believe in SE again, after all the spin offs, all the sequels, i thought this was it, but i just dont like the direction they've gone in inspiring the game from Call of Duty, or Lost, its completely unecessary to spend so much time and money promoting mediocure song, when i think Matusno knew what he was doing.

{facepalm}

That is called marketing. Its got nothing to do with what Matsuno would have or wouldn't have done.

Inspired from COD/LOST..yeah suuuuure it was.......FF13 is more similar to FF10 than either of those  in terms of its structure and surprise surprise the same team made both games. Its pretty obvious where the structure of FF13 is "inspired" from......as a FF fan this should have been obvious to you.

You are taking their hype interviews too seriously and the marketing too......do you understand marketing?

Many FF's have had songs in their commercials......

You are getting pissed off because the games was marketed with the Leona Lewis song? Thats a bit silly and not related at all to "Matsuno knew what he was doing"......how is the 2 even related to eachother?

You sound very confused.

http://kotaku.com/5470533/final-fantasy-xiii-creators-on-the-influence-of-call-of-duty-card-games--the-toyota-prius

heres an interview with Toriyama about the links from Call of Duty to FF13, and they have stated that they game was influenced by Lost as well. having finished the game, i can say that i see the links. yes the development team have used the same type of character structure as FF10. either way, the development team seem to think that Call of Duty and Lost are influences they used, why would they lie about that??

i'm pissed off because of everything about it really, leonia lewis represents their philiosphy of making a game, which is not about gameplay. Matsuno and other developers dont concern themselves with marketing songs in games, they make the gameplay as immersive as possible, good games market themselves (Demon's Souls).

@bolded

yeah sure it does....that sounds ridiculous, re-read it yourself.

Leona Lewis represents no philosophy....especially because she isn't your usual cheap slutty singer.....she is actually self made and won X-Factor unlike other singers right now relying on other things.

How do you know Matsuno doesn't concern hismelf with that? Your proof

You have already shown your blind love towards Matsuno in the other thread where you claimed (and others not just you) EVERYTHING good about FF12 is from MAtsuno.....everything bad is from people after he left.......lol thats hilarious, especially when Hiroyuki ITO is better than matsuno like thelifatree stated.

@the article

I know about that article and again its BS hyping.....they were trying to link FF13 to a popular TV series and a game. And I have seen Lost....you probably mean the 13 days are influenced from it, so what they were awesome.

I wasnt going to continue this, but also in regards to thelifatree's post; the philiosphy of FF13 is based on Yoshinori Kitase's development style. the reason FF13 has so many cutscenes is because Kitase is NOT a qualified game desginer, hes actully a qualified film graduate. FF13 took so long to develop because of this, because of the amount of time it took to produce the motion capture for the 6 hours of cutscenes with the crystal tools game engine. gameplay has come second to cutscenes.

leonia lewis was paid to market the game, everyone thinks that video of her playing the game is awful. its just production team 1's style to draw on non gaming influences, like Lost and put them into the game, trying to make the game appeal to people who like those things, but actully dont work that well as gameplay elements. this is what i'm talking about!!

Final Fantasy 13 was never made for you, you were always going to buy it, they made the game to appeal to new western fans who like things like Lost, or Call of Duty, or Leonia Lewis. even Kitase has said that it can't be defined as a role playing game. this is what i dont agree with.

13 days were okay, you shouldve been able to play through them, all you do is watch them, and they just repeat the same plot points all the time, Lighting's hormones, Snow and Serah, and Hope's mum, it the same thing regurgitated.