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i could say the same thing about Ratchet And Clank, the 1st one on PS3 scored 89...and the 2nd one being much MUCH better scored 87... this is what some calls "saturation" of the market, we could say that Halo: Reach does all the other halo did, but improved...Halo 3 didn't have firefight, ODST added it to the series, H:R is adding it too...what i'm trying to say, is that a game needs innovation plus improvements to get a higher rating that its predecessors, the same CAN'T be said about MW2 or U2, because both games added something new to the series, besides the explosive campaigns (which is something that looks like H:R doesn't have)

again, there's opinions, and opinions, it results that your opinion is one of those who gave the game a 100/100 because you like Halo, that's it.



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