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famousringo said:
NiKKoM said:
palancas7 said:

preview

"Think of this Ghost Recon as an advance on-rails shooter. There's one set path but you'll have control over when you can advance forward from cover-to-cover."

http://www.destructoid.com/impressions-intense-co-op-action-with-ghost-recon-181548.phtml

 

Now we have "advanced rail shooter"
What was Dead Space again? (I forgot)

"Guided First Person Experience"

Which makes this one a guided third person experience. A completely unique and original genre.

I blame everybody who didn't buy Red Steel 2.


No, if you have control over when you move, that makes it the opposite of guided.

Aslo, the PSP version has a much lower polygon count. You can see it in the screenshots. Now the textures on this game don't look spectacular, but if that means they didn't spend as much money on this game, I hope it means they give a slightly lower price to match.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs