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LordTheNightKnight said:
WilliamWatts said:
LordTheNightKnight said:
WilliamWatts said:

Actually its very cheap to down-port games. All you need from a development perspective is a few interns which means very little in terms of overall cost. It is far easier to tear things out wholesale than it is to put them back in. This is from one of the horses mouths (developer) who worked on all three systems at once. I don't think its specifically the quantity of work required to make the games, there are multiple angles beyond this which better explain the whole picture.


I disagree it's too hard to be worth it, but it's not easy. Often the assets have to be remade from scratch, or extensively redone to fit on the system.

Which doesn't explain why there are PSP ports but not Wii ports for some games even though the PSP is arguably much weaker than the Wii. Theres obviously some other angle involved which isn't explained by development costs or effort, although my pet theory is the marketing angle in terms of percieved audience and how they are allowed to market certain titles.


What makes you think what I wrote contradicts why the PSP games were made?

And the angle is about willingness, not tech. Duh.

It wasn't particularly clear which way you were inferring.