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iHuGi said:
No one should leave ... Competition is Good , without Microsoft there was no InFamous or Killzone ... without Sony there was no Forza MotorSport or Gears of War .

inFamous was in development since early 2006, so unless Sucker Punch had spies at Realtime Worlds, then I wouldn't say that Crackdown was the cause for inFamous. I will note that the climbing aspect of that game, which was thought to be a critical aspect from the get go, was compared to Crackdown and Assassin's Creed while inFamous was in development. 

And as CGI said, Gears was in development with just no publisher.

But I agree, no Halo = no Killzone. no GT = no Forza