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disolitude said:
M.U.G.E.N said:
disolitude said:

Im kind of curious...

The game sold 50000 copies and only broke even.

At 15 bucks the game generated 750000 dollars on day 1. What is the Sony PSN/Publisher revenue split?

I mean, what kind of an independant publisher with 4 people has this kind of money to invest? Braid cost 200000 dollars and even that got a lot of attention for costing that much.

 

you should really start reading things better

broke even on release day

50k in week one

got it?


Ah yes...must read the fine print. Did they reveal frist day sales?

the picture also says: 100% x10  ROI

ROI= Return Of Investment, i wonder if that really means they made 10 times their money back



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’