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disolitude said:
M.U.G.E.N said:
disolitude said:

Im kind of curious...

The game sold 50000 copies and only broke even.

At 15 bucks the game generated 750000 dollars on day 1. What is the Sony PSN/Publisher revenue split?

I mean, what kind of an independant publisher with 4 people has this kind of money to invest? Braid cost 200000 dollars and even that got a lot of attention for costing that much.

 

you should really start reading things better

broke even on release day

50k in week one

got it?


Ah yes...must read the fine print. Did they reveal frist day sales?

Nope not that I know of at least. But it's a very small team....but damn what an outing for their very first game :S



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