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The lack of 1080p games with Gow3 style graphics isn't due to power utilization, its simply because the RSX gpu doesn't have the fillrate for it (~4GPixel/sec). Alot of post processing effects have been moved to the CPU (Spe programs) to get around burning the fillrate on post processing, but that still produces enough latency to be annoying and I'm sure there are other issues that I can't think of at the top of my head (DMA read/write limitations from SPE cores etc).

Given that the games that are 720p look absolutely awesome considering the hardware, I'm happy if they stay put.