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theRepublic said:
radha said:
theRepublic said:
The Fury said:

And why is it that even though they are better hardware and more disc space then ever before, they have fewer enemy character models then ever before? 

To make the graphics look so good, they have to spend a lot of time on them.  That goes for character models, enemy models, textures, environments, animations, etc.  That means they have less time for other things, so stuff starts getting left out.

But, look at GTA, RAGE, Borderlands, fallout oblivion, mass effect, etc, they all look great and are open. FF13 has flat textures and almost no lighting effects, they only this they excel at are charecter textures and FPS.

What about cut scenes?  I would guess that SE had to spend a lot of time and money on those.

sorry blizzard has spoiled me for many years, nothing in FF13 blow me away like any one of starcraft2, wow expantiong CGI out there.



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

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https://archive.org/details/kohina_radio_music_collection