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No threat whatsoever. They're entirely different markets. One could point to the number of game apps for the iPhone, certainly, but how many of these are not essentially clones of the same five basic games: Tetris, Minesweeper, Pole Position, Solitaire, and Sokoban? I am not attempting to call such games shovelware, or belittle the development effort that goes into them, but they split each others' markets up too severely. Measure the number of distinct games -i.e. collapsing all games that could be fairly described as clones of one another, or of a common ancestor, into only one entity- and the numbers are likely to be far lower.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.