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mrstickball said:
Avinash_Tyagi said:
mrstickball said:
Avinash_Tyagi said:
And how is any of this a threat to Nintendo? Gaming on Iphone and Android is an afterthought, not to mention, Nintendo has the games that keep bringing in people, not to mention, Nintendo is about to launch a completely new platform which will likely see explosive growth

Despite it being an afterthought, gaming on the iPhone and Android sure are growing at a breakneck rate.

Nintendo does indeed have games that bring in people - but so do many developers. If these developers start supporting phones seriously (and many have to success), then the phones will be very prominent gaming devices.

I'll gladly take on a bet with you: Android hardware will outsell 3DS hardware 2:1 after launch.

 

How many games have outsold Nintendo's big titles, like Mario and Pokemon?

They are growing, but are they a threat to Nintendo, well I don't believe so, as we can see from continued DS sales, even now in its last few years.  So even if it grows larger than Nintendo in sales and hardware, will it in any way affect Nintendo?  All signs point to no, at worst it'll just be another split in the market.

Sorry stick, you know my long standing policy of not taking any bets, I think the whole bet thing is stupid

How many years did it take for Nintendo to establish titles that would sell like Mario and Pokemon? The iPhone is 3 years old. Android is about a year and a half. Of course, if your talking free titles, then I'd imagine there are a few that easily rival Pokemon and Mario. Top paid titles have sold around 2 million copies so far, which is decent for the platform.

I think your being very premature on the subject. I know your one of those diehard Nintendo supporters, but in a few years, we will see a strategic shift to phones. There are too many advantages for developers to go to mobiles. You can argue that Nintendo may not, but if they lose a significant portion of their 3rd parties, they will not make it out unscathed.

Why go to mobile development? Money. The distribution model for cell gaming is much, MUCH more lucrative than any other platform available. It has the advantages of digital distribution (no need to ship copies of titles, much higher revenue share, more control over sales) without the negative aspects (namely the requirement to have an internet connection to download products, as all mobiles have a connection that allows for product downloads).

In time, developers will choose a 70% rev share over a 50% rev share with the DS or PSP. Look at Square - they've already begun to port their portable Final Fantasy titles to the iPhone, and have seen some pretty good success. GTA: CTW has done very well on the platform, and has sold about 300,000 copies (give or take). Not a bad success for a DS port, eh?

5 years. In 5 years, we won't be having these kinds of conversations, because we'll be looking at very convincing sales data that points to mobile gaming. Don't believe me? Ask the developers. I belong to a business group of professional developers via LinkedIn. The question was asked 'how will gaming change over the next 10 years?' - the unanimous answer was that mobile gaming would supplant traditional handheld gaming.

Stick, Nintendo has been in this game for decades, they know what it takes to make great games, its why they can keep beating off larger companies, Sony, MS and Now Apple, nothing new, just different actors

 

How many times have we heard Nintendo is doomed, or a company is a threat to Nintendo?  Seriously you can keep thinking apple and android are a threat, but the song remains the same



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)