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EntilZha said:
N.Genckel said:
EntilZha said:
I blame the HomeBrew channel piracy for part of the lack of sales of many games. I know several people who will only purchase the best of the best (Zelda, Mario, Metroid) and all others they download for free using HomeBrew or other methods.

Then maybe, developers should make better games, if they want to charge so much? Maybe it's because only the best of the best are worth the price? And maybe, just maybe, you have no idea what you are talking about. The vast majority of Wii owners, do NOT have a softmod installed.

You are right about the vast majority not having a softmod installed, but the numbers are still significant.
My step son uses the same argument about it being ok to steal something if HE believed it was over priced. I believe otherwise.
Here are some of the numbers on Wii piracy. These are not complete for all piracy, but show some that has been tracked. As an example, look at the number for House of the Dead. According to VGC it has only sold 0.620M.  I also now realize there are other ways to pirate games besides the HomeBrew channel and it was not fair to single out that method. I have edited my original post above to reflect this.

Wii Game Downloads on BitTorrent in 2009
as of December 27, 2009
# game downloads released
torrentfreak.com
1 New Super Mario Bros. (1,150,000) (Nov. 2009)
2 Punch-Out!! (950,000) (May. 2009)
3 Wii Sports Resort (920,000) (July. 2009)
4 The House of the Dead: Overkill (860,000) (Feb. 2009)
5 Mario Power Tennis (830,000) (Mar. 2009)

 

Well, I agree to some extend that it has an effect on sales of hardcore games, because it's the hardcore that has their Wiis modded, but if you think those numbers you put up there, had meant one sale for each of those downloads, you are greatly misinformed. Maybe 1% of those would have been sales, that are now just downloads. And nevermind all the people who buys the game, after having tried a downloaded version ... just like me. If you were in any way part of "the scene", you'd know that most crackers urge people to buy the product if they like it, and that is the standard moral in "the scene".

The real problem is pricing, especially in the poorer sections of the world and Europe. Too many normal people simply can't afford gaming, and when it becomes a matter of not being able to afford living, they will not(and should not) spend those money on gaming anyway.