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trangentspree said:

I believe this is relevant here.

Reggie is interviewed by a pinhead

Just look at the questions James Brightman asks Reggie Fils-Aime. How sad. What is most pathetic are the questions that begin with… “Pachter said…” Can you journalists not think for yourselves? There are more “analysts” out there than just Pachter. Why don’t you start quoting them too just so we can at least have some diversity of thought?

Years ago I used to like reading interviews with the Nintendo execs. Now, there is no point in reading them because the questions are nothing more than Industry cliches. “Why aren’t you making Wii HD?” “Is the Wii a fad?” “Will the new motion controllers destroy the Wii?”

I wish game journalism was ‘high definition’. Good grief!

link

Heck, this comment is pretty much Malstrom's points (and I know superadriank also quoted it):

"people don't seem to want to look at propositions from the consumer viewpoint. And I think that's very troubling. We're constantly thinking about how the consumer is thinking about the product. How do they approach it? What's in it for them? Why should I as a consumer open my wallet or pocketbook to buy product X? We constantly think about that, because in the end, if the experience isn't compelling enough, if the value isn't strong enough – and value meaning what you get for what you pay – then there's nothing in it for the consumer. And a product will die. I can look back over the last 2-3 years with products that have died in the marketplace, because they were not thought of from the consumer point of view."

This shows Reggie and Nintendo didn't make the Wii come in first by magic. They made if for the consumer, not the gaming community.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs