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And this is why insanely crazy DRM is useless... Like I've said before. Tech savvy pirates are going to crack your shit eventually. So if you must use DRM, use DRM that isn't a huge pain in the ass for legit customers. ie. disc checks. I don't like the current status quo with DRM schemes and I don't like the digital distribution direction we are heading in either (which is being used to take away your rights as a consumer. Can you really say you "bought" a game or that you "own" a game when you're not even allowed to sell it? What a joke). I know the Pro-DRM brigade justifies it by saying, "remember, when you buy a game, you're not really buying the game, but a license." But why can't you sell the bloody license then? What a joke. Who wants to be stuck with unwanted games that you aren't allowed to sell? (and even if you research games before, there's no way you'll know 100% if you'll like it or not. I liked the Puzzle Quest demo and the reviews were good so I bought it. But after playing the full version after awhile, it got so repetitive and boring that I didn't want to play it anymore. I'm stuck with a $10 game that I can't sell. Yippie. Sure I'm only out $10, fair enough. But imagine if it was a $50 game Steam game? Then that would totally suck. And that's where gaming is headed and it sucks) Software companies feel that they are so special that they deserve special "ownership" rules that don't apply to any other sector.

These companies are taking shit way too far. Software companies are the scum of the earth. I may like games but I can't say I like the companies themselves because most of them (and Ubisoft isn't the only one) have no trouble destroying consumer rights. Hopefully Ubisoft loses a lot of money from this PC port. Hopefully that'll open up their eyes. Apparently EA softened their DRM stance (back to disc checks) after the Spore debacle so hopefully this will be a repeat of the Spore effect.