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Slimebeast said:

"Go there, then over here... no, not there. Kill those two enemies, then jump here. Walk forward, cross this line and we'll scare you. Keep moving. No, you can't go right or left because there's rubble blocking. Can't go back either because the bridge collapsed. Push this block to open the door and we'll give you a secret bonus. Move forward a bit to trigger cut-scene. Avoid the big monster, you aren't allowed to kill it yet, take on the small guys instead then cross the line and the enemies will stop spawning, move forward and do not ever look back. Walk until you trigger next cut-cene and boss encounter."

How is this trolling? if a design document was written for a linear game this is exactly how it would be written!! this isnt trolling when you get to college take a game design class and ask to read a design document it would sound and look like this.