By using this site, you agree to our Privacy Policy and our Terms of Use. Close
arsenicazure said:
greenmedic88 said:

Here's your big oversight: if you're that impoverished, why the hell are you spending your "discretionary time" on something as frivolous as gaming in the first place. More importantly, why are you spending your hard earned money on such frivolity? If it were such an issue, I would think eating better or maybe taking up a sporting activity for heath (since the impoverished generally don't have the time or money for gym memberships) or working more hours if work is available, would be a better option. 

One would think that the essentials of life would take priority, but... maybe that's just me and maybe all the game companies need to look out for those who really can't afford to game, either from a monetary, time (or both) perspective.

The way the world really works is this: if you can't afford to do or buy something, you don't do it or buy it. And that's the unvarnished truth. You want to do it on someone else's dime (ie credit), again, why would you be doing this on frivolous activities if you're hungry or cold, or both?

Are you serious? The point here is not about how or why people pirate. But how theyr dealing with the issue.. Instead of understanding the reasons behind piracy- companies come up with these draconian measures that will ultimately hurt their own product- and the consumers too. A lot of legit buyers are going to be pissed if they cant really play their game coz theyr not connected to the internet. Thats the point.

As far as your dumb take on 'credit' goes.. Japan and the United states are in trillions of dollars of credit. I guess citizens of both nations should just dump their consoles and plough fields like developing nations do...

You're missing the point. The problem here is a lot of people posting on the topic or any of the topics on site are under the notion that the hobby of gaming is supposed to be some sort of inherent right that everyone is both interested in and should have unfettered access to. This is not the case. Most people in the impoverished category don't own the means nor the money to buy the means as "cheap" as the hardware is to play games or pay for an internet connection to download pirated games.

These are not the consumers the industry is particularly concerned with because frankly, gaming is very low on their priority list if it even registers at all.

While anyone (less so now that credit has become more scarce) can buy luxury items or inessential consumer goods like video games on credit, gaming is simply not a priority for just about everyone with more pressing concerns.

Your closing remarks sound like something that would be said by someone who keeps a balance on a credit card due to a gaming habit. Personally, I encourage spending money on the industry 100% whether with cash or borrowed money. The only time consumer credit accumulation really hurts anyone but the borrower is when they default on their debts. Most people manage their credit accounts just fine. And shocking as it may sound, many still stick to the quaint concept of only buying inessentials like video games and consoles and gaming PCs with cash.