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LOL. I posted this in the wrong thread.

1) Microsoft helping to kill PC gaming. Popular Microsoft PC franchises like Fable, Gears of War and Halo are nowadays only available for the XBox 360. Fans are provided no choice.

2) Pricing and reliability, it's cheaper than a Wii and especially old models break a lot. Several friends bought various revisions in the hope it would have less problems (more reliable, less noisy, less disc scratching, etc).

3) Somehow many people in the US actually like Microsoft and thus XBox, less so in other parts of the world. Mass advertising seems more effective there.

4) Microsoft buying Japanese exclusives. Many popular Japanese franchises first released on the 360, the 360 performs very weak in Japan, but it would have performed even weaker without them.

5) Microsoft buying exclusivity to multi-platform engine based games.

6) Recommendation of bad coding practices which results in less optimised code as well as hinders porting to non-Microsoft platforms.

7) 1 year (Japan and US) or more (rest of the world) headstart. Great food for marketing teams to use for hype and spin (although largely uneffective against the Wii).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales